Reviews
Gunbrella Review: Revenge, Shotguns, and Parasols
Gunbrella is a fun action platformer that had incredible movement, and some unique combat ideas.
Reviews
Gunbrella is a fun action platformer that had incredible movement, and some unique combat ideas.
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Written by John P. This is a pretty personal piece about my life, it feels kinda weird to share really. I’ve been processing emotions about friends and family passing lately, and I like to write in a journal about my feelings, but for once I felt like talking about
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Resident Evil 4 remake could have been a treacherous path, but Capcom has nothing but utmost respect for their games.
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Written by Blue The first word that came to mind when I booted up Wildfrost was “charm”. It is a charming game, with charming visuals, and charming atmosphere. Less obliquely, Wildfrost is one of those games that knows exactly what kind of experience it wants to provide. Even from the
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Written by Rinoa Carmichael Redemption Reapers borrows a lot from the Fire Emblem brand of tactical RPGs. This makes sense given Masayuki Horikawa has been working on Fire Emblem from Tracia 776 (1999) until 2015’s Fates. Redemption Reapers however discard one of the most notable things about Fire Emblem
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Written by Rinoa Carmichael So I made a post about managing a backlog, setting a plan, and how that might help you work through it. Big talk for sure. But… am I following my own advice? So as some sort of self-reflection, I decided that delivering monthly backlog updates could
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Written by Rinoa Carmichael I, like many terminally online gamers, have what we in the biz call “too many games.” Before I get into this piece, I want to make one thing clear. There isn’t anything wrong with having a lot of games. I never want a backlog that’
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Written by Rinoa Carmichael First you draw a circle, then you dot the eyes, add a great big smile, and presto, it’s Kirby! I have spent a lot of time in my life teaching people fighting games. I love fighting games. Watching people learn to play games you love
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For the past month I have been diving deep into The Cycle: Frontier, a game that is equally punishing as it is rewarding to those who can handle it’s mix of PvPvE. It was an instant slam dunk for me, taking all the systems that I love from HUNT:
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Written by Chaise Graham When I first purchased Escape from Tarkov back in 2018, little did I know that it would end up being my all-time favorite game. I’ve spent over 4,000 hours in the brutal factories, forests, and streets of Tarkov, which means that I’ve seen
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Written by Steve Heller When I think of cards in video games, I immediately imagine two distinct types of games. There’s the collectible competitive games like Legends of Runeterra, Magic the Gathering: Arena, and Hearthstone, then there’s the indie deckbuilder roguelikes ala Slay the Spire, Griftlands, or Fights
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Written by Steve Heller When Paradox Interactive announced that Vampire the Masquerade – Bloodlines 2 was delayed indefinitely, it was not a surprise for longtime fans of the cult-classic RPG. What was shaping up to be the first major action RPG from a publisher long known for their thoughtful 4X and
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Written by Rinoa Carmichael ⚠️This article may appear to contain spoilers in some screenshots, but due to the random nature of the Lost Dimension, these are not spoilers. I love RPGs. So many cool characters, so many powers, so many cool setups are possible! Isn’t it a shame that
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Video hosted by Steve Heller Three days after launching The Anacrusis I sat down with legendary writer Chet Faliszek (Portal, Left 4 Dead, Half-Life) to talk about his new studio. Stray Bombay set out with a mission, to make a social game, which has a bad connotation to most games,
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Video hosted by Steve Heller The Anacrusis is a co-op shooter set in a 70’s inspired sci-fi universe, that shares more than just a little DNA with Left 4 Dead. The debut release from Stray Bombay, the studio founded by former Valve writer Chet Faliszek (Left 4 Dead, Portal,
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Written by Rinoa Carmichael After a long and if not successful, odd, marketing campaign, EA’s Dante’s Inferno was finally released in early 2010. A few months later to zero fanfare whatsoever, Yoko Taro’s NieR would release. Dante’s Inferno was considered to be fine, maybe even good?