
Reviews
The Invincible stumbles in style
The Invincible is a passable walking sim that has some heady themes that it never really lets you examine too closely.
New releases and Early Access reviews.
Reviews
The Invincible is a passable walking sim that has some heady themes that it never really lets you examine too closely.
Reviews
Every moment in El Paso, Elsewhere is arresting. From Savage’s smokey monologue opening the game to the sun-drenched ending seven hours later, this was the entirety of my being for a weekend and still lingers long after those final credits rolled.
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Fans of almost any of the card-based deckbuilder roguelikes of the past few years would conceivably have a great time in Beneath Oresa.
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Gunbrella is a fun action platformer that had incredible movement, and some unique combat ideas.
Reviews
Written by Blue The first word that came to mind when I booted up Wildfrost was “charm”. It is a charming game, with charming visuals, and charming atmosphere. Less obliquely, Wildfrost is one of those games that knows exactly what kind of experience it wants to provide. Even from the
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Written by Rinoa Carmichael Redemption Reapers borrows a lot from the Fire Emblem brand of tactical RPGs. This makes sense given Masayuki Horikawa has been working on Fire Emblem from Tracia 776 (1999) until 2015’s Fates. Redemption Reapers however discard one of the most notable things about Fire Emblem
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Written by Steve Heller When I think of cards in video games, I immediately imagine two distinct types of games. There’s the collectible competitive games like Legends of Runeterra, Magic the Gathering: Arena, and Hearthstone, then there’s the indie deckbuilder roguelikes ala Slay the Spire, Griftlands, or Fights
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Video hosted by Steve Heller The Anacrusis is a co-op shooter set in a 70’s inspired sci-fi universe, that shares more than just a little DNA with Left 4 Dead. The debut release from Stray Bombay, the studio founded by former Valve writer Chet Faliszek (Left 4 Dead, Portal,
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Video hosted by Steve Heller A few weeks ago I had the chance to sit down with a preview build of OlliOlli World for our friends over at Impulse Gamer. I cannot express just how much I enjoyed grinding through this hills of this multicolored techno-wonderland that they have created.
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Video hosted by Steve Heller Imagine Rocket Raccoon from Guardians of the Galaxy inside of James Cameron’s Avatar, with a touch of the Teenage Mutant Ninja Turtles movie… You know, the good one. And you get BIOMUTANT, a sprawling open-world RPG that casts you on a quest to save
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Written and hosted by Steve Heller. In a world where every game is a deckbuilding Roguelike, creating something truly unique is no easy feat. Ground Shatter’s Fights in Tight Spaces is a turn-based tactical card game that takes the blueprint of other Roguelike card battlers, and lets the actions
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Social deduction games have long been a favorite of mine. Ever since I played The Ship at a LAN back in 2006, I was hooked on the idea of playing with people in a more social context than shooting baddies, or ticking down flags in Day of Defeat. Since then
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Written and hosted by Steve Heller When I think of indie platformers, more often than not it’s the tough as nails 2D offerings. Dustforce is one of my favorites, I owe my career to the anger-inducing levels in Super Meat Boy, and more recently Celeste has cemented itself as
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Video hosted by Steve Heller I was pretty excited for Ashwalkers, a new narrative-focused survival adventure that takes place in a volcanic wasteland. Unfortunately it was was devoid of meaning, leaving a bad taste in my mouth at the end of my first, and only run of the supposedly repeatable
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Written and hosted by Steve Heller When I booted up Everhood I was expecting a light and quirky adventure, filled with memorable characters, a danceable soundtrack, and some feel good moments. I was wrong. I was very, very…. wrong. Everhood bills itself as an unconventional adventure RPG, and I definitely
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Written and hosted by Steve Heller I’m one of those weirdos who never really played Mega Man. Despite growing up playing games before I could even talk, the little android man and I never really crossed paths in over thirty years of gaming adventures. In fact, most of what